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Player

The player can be selected. Its position and z index can be changed through the transform panel, however its rotation and scale cannot. Instead, to achieve a similar effect, you can change the gameplay rotation component through the interactable panel or with a gameplay rotate trigger. You can scale the player with scale portals.

Like other objects, the player can be assigned to groups and targets. The attributes panel is unavailable for the player.

Interactables

The player has many properties:

  • Platformer
  • Reverse
  • Speed Preset
  • Gameplay Rotation
  • Gamemode
    • Internal
    • Displayed
    • Freefly